Treasure Party is a unique blend of Mario Party and the Roguelike genre. Players collect items that modify their abilities in minigames and bosses to collect the most treasure and win!
Producing and Managing the development of the game
Gameplay and UI Design
Developing Board Gameplay
Developing Tiles and Board Tools for creation
Treasure Party Download Coming Soon!
Nitro Battle Racing is an arcade-style action racer where you race against opponents to complete races, unlock new maps, and surpass the competition.
Leading and managing the team as the producer
Creating all of the Game AI logic
Creating majority of the UI/UX systems and design
Turning the game from singleplayer to local-multiplayer
Singleplayer Version currently available, Steam Version with multiplayer coming soon!
Paper Planes is a pvp arcade shooter where players try to take eachother out of the sky! Unlock new planes and utilize a variety of powerups to help claim the sky as your own.
Lead and managed the team during meetings and organized the workflow
Developed different parts of the engine including, gameobject handling, level manager, player behaviors, and more.
Designed various parts of the gameplay
Created majority of the UI and its implementation
Handled the local multiplayer input and control schemes
Sidelane is a bullet-hell rhythm game where you must dodge obstacles that spawn on the beat.
Managed the teams progress and held weekly meetings
Developed the level editor for use in both the games main development and custom level support
Created the base structure for games notes/obstacles